

Content: Introducing the 2nd round of elemental interactions!! Removal: 2 Shadow Shroud spells. Improved NavMesh across many areas of Manantis town exterior.

Content: Complete overhaul of Darkness spells. Balance: Darkness spells generally decreased damage to account for the fact that they now can spawn skeletons and weaken armor. The next evolution of magic has arrived.This is all you need - no other mods/files required. Improved NavMesh inside the Red/Yellow/Blue/Green House Dormitories. Merged 3 jumping spider spells into 1 spell called "Summon - Jumping Spider Assortment". PS: I've updated my old smaller mods including Magic Evolved, Arcane Archery, and Elemental Fighter on Skyrim SE to include content added by recent updates to Magic World. Bug Fix: Dozens of fixes to spells associated with half magicka cost perks. New Elemental Interaction - Wind spells, when they hit a DIRTY target, blow away the dirt, and cause the effect to be dispelled. Completing quest gives favor to your house. Obviously, these new locations and spells don't exist in Tamriel lore.
