

So when it comes to granting someone the Sword of Khaine or maybe just picking a faction to play through a grand victory condition, these Legendary Lords are the cream of the crop. As it is, a game involving Warhammer in its name rewards player favoritism.

To that end, picking the most powerful Legendary Lord can go a long way as they not only provide some nifty campaign bonuses but can also serve as a literal one-man army unit. RELATED: Total War: Three Kingdoms - 10 Mods That Basically Act Like Cheats
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Within those factions are also several more choices for Legendary Lords or the faction leader that will serve as the player avatar and agent in becoming the most powerful, be it in the Vortex Campaign or the Mortal Empires grand battle royale. Don't underestimate the Vortex campaign, it's a lot of fun and can be a breath of fresh air if you've spent a while playing ME.Because of the asymmetrical nature of combat and warfare in Total War: Warhammer 2, it's easy to have favorite factions that fit your playstyle. My thoughts, if you're going to play a new world race and just stick to the new world you're far better off just playing Vortex and if you want to play an old world race then you really don't have much of a choice. I love playing ME but I have to say the Vortex campaign is a lot more enjoyable when playing the new world races, it's almost like that campaign got a lot more development. No real campaign guidance and not much variety in missions Old world is updated WH1 map and New world is squished version of vortex map More focused diplomacy with far greater tribalism between the races affected by the vortexĬampaign is a lot less chaotic, battle lines are clearly drawn and you are under no pressure to rush before the chaos doom waves arrive Larger and more interesting new world map Greater expansion opportunities for new world races with more regions per province More guided experience with abundance of missions and rewards
